Codemasters – “There has by no means been a greater time to affix the crew accountable for the quickest recreation on 4 wheels”

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This content material was created in affiliation with Codemasters as a part of DEVELOP/JOBS.

For the reason that epic finish of season battle between Max Verstappen and Lewis Hamilton, F1 has gone by way of a stratospheric rise in international recognition. This extends to the official online game, developed solely by the gifted Codemasters Birmingham crew since 2010.

With automobiles designed for aggressive racing, new rules launched reminiscent of F1 Dash and a plethora of younger, thrilling expertise competing for the World Championship, it’s honest to say F1 is formally the brand new cool child on the block. The Codemasters crew may say the identical of their new central Birmingham location. In keeping with Metacritic, the F1 collection is without doubt one of the highest rated video games every year, and there are not any indicators of that slowing. The crew has embraced the brand new period of Components 1 and is presently placing the ultimate touches to EA SPORTS F1 22. Collectively, the crew has tailored to the brand new manner of working, making certain one of the best steadiness for everybody because it emerges from the post-pandemic world. The introduction of versatile and hybrid working is without doubt one of the perks supplied to the gifted crew beneath the management of Ian Flatt. As the game grows in recognition and with F1 22 a mere few weeks away, there has by no means been a greater time to affix the crew accountable for the quickest recreation on 4 wheels.

Location(s): Birmingham and Southam

Group measurement: 166

Key initiatives and hiring areas: Components 1

Recruitment contact: Carl Morris, Recruiter, carl.morris@ea.com

FROM THE TEAM: LUKE NEWELL, UI SOFTWARE ENGINEER CODEMASTERS, F1 TEAM, BIRMINGHAM

I joined Codemasters six months after graduating, so it’s my first (and solely) job within the business! I’ve now been right here 5 years and have beloved each second of it.

I began at Codemasters within the UI Group, and I rapidly realized that the self-discipline is wide-reaching. In my 5 years I’ve labored with a number of groups, from implementing UI in community areas, to creating higher performing code for our HUD. Finally this led to my most popular space – customisation, the place Codemasters has inspired me to step outdoors of my UI position to discover areas reminiscent of recreation methods & animation.

One of many issues I really like about working at Codemasters is the chance to be taught extra about issues that genuinely curiosity me, and now with EA I’ve gained entry to a complete new world’s value of data, connections and communities.

It’s been superb working with people who find themselves genuinely obsessed with their work and do their finest to push the boundaries of what we are able to obtain in F1. I’m excited to see what we are able to pull off subsequent!

FROM THE TEAM: MANISHA JHITTA, OFFICE MANAGER CODEMASTERS, F1 TEAM, BIRMINGHAM

I’VE BEEN the Workplace Supervisor for the F1 Dev Group at Codemasters for 2 and a half years, after starting my profession at an Indie Studio. I can genuinely say I really like my position and the place I work.

I really like the supportive and enjoyable tradition of our studio and really feel honoured to spend my day managing such an extremely gifted crew. I actually respect the versatile, hybrid work tradition that we’ve carried out as an organization, because it helps the crew steadiness their house and work life higher, and this has allowed us to really feel extra heard and appreciated.

I stay up for welcoming the crew again to the studio as which means I get to plan extra thrilling occasions reminiscent of our month-to-month crew constructing gatherings, launch events and seasonal celebrations.

As any individual who balances work and examine, I can’t thank Codemasters sufficient for his or her continued supportive steering and adaptability. Since turning into part of Digital Arts, we now have entry to an countless provide of assets and advantages, together with a various vary of worker useful resource teams to provoke wholesome discussions, which have allowed each private {and professional} growth for all.

Now Hiring!

Check out a number of the vacancies we have now inside our Components 1 crew presently.

  • Be part of the worldwide, critically acclaimed crew behind Components 1 and assist develop the way forward for the franchise!
  • Come and work in our incredible, state-of-the-art Birmingham metropolis centre workplace. We provide onsite, hybrid and absolutely distant roles.
  • Choice to work from different Codemasters studios in Southam (HQ) and Runcorn.
  • We will provide relocation assist and Visa help for candidates from all around the world.
  • As a part of EA, we have now a market main advantages package deal, stuffed with fantastic perks and advantages.

We’re presently hiring for:

  • Software program Engineers – UI, On-line Companies, Community and Instruments
  • Recreation Product Supervisor
  • Technical Artist Animator
  • Character Artist

Take a look at our careers web page for extra vacancies!
ea.com/careers
codemasters.com/careers

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